Vulkan Tools
As high performance and high efficiency are increasingly demanded on mobile devices, developers are looking to the Vulkan API for the future of mobile graphics and compute. ARM’s Vulkan conformant Mali...
View ArticleVirtual Reality (VR) Tools
Developing a Mobile Virtual Reality application requires a different approach to ‘traditional’ app development. Users are immersed while using a VR application and expect objects and the world around...
View ArticleComputer vision and deep learning software library – Binary version for...
The downloadable package include documentation and binary builds of the library for multiple platforms: Linux 32-bit (ARMv7a) Android 32-bit (ARMv7a) Android 64-bit (ARMv8a) For any questions email:...
View ArticleUnreal Engine 4 Tools
Support for texture parameters, texture layers and sampler parameters. Redesigned Assets View: show only the data you need. Understand which vertex and fragment shaders are the most expensive. An...
View ArticleMali Android GPU Profiling & Debugging Tools – How to Debug your Applications
Introduction If you are developing an android application or game sometimes you can run into issues. When this happens they usually fall into one of two categories: The graphics in my application...
View ArticleVR Devices
Developers are finding new ways of creating immersive experiences with mobile VR devices, and Mali GPUs are at the forefront of mobile VR development. Mali T7xx and T8xx GPUs power many mobile VR...
View ArticlePerfDoc Tool – End User License Agreement (EULA)
END USER LICENCE AGREEMENT FOR THE Deliverables. THIS END USER LICENCE AGREEMENT (“LICENCE”) IS A LEGAL AGREEMENT BETWEEN YOU (EITHER A SINGLE INDIVIDUAL, OR SINGLE LEGAL ENTITY) AND ARM LIMITED...
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